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DYNABUST.TXT
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Text File
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1994-02-03
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3KB
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125 lines
**************************************
** DYNABUSTERS **
** ============= **
** © by SCYNACORE prod. 1993/1994 **
** coded by DYNACORE and SCY of **
** the Sirius Cybernetics Corp. **
** Version from 25.01.94 **
**************************************
General Infos about this program:
=================================
1. Dynabusters is SHAREWARE!
----------------------------
This means you are not only allowed
but obliged to copy and spread this
game. If you like it and play it
often, you have to send us at least
20 DM
or 20 Dollar
or 20 Pounds.
(No other currency of less worth!)
Adress at the end of the text...
ALWAYS COPY THESE 3 FILES TOGETHER
IN THE SAME DIRECTORY:
-DYNABUST.PRG
-1MLOADER.TOS
-DYNABUST.TXT
2. Loading Dynabusters
----------------------
Dynabusters is a game that runs not
on normal STs because it requires at
least STE Hardware (1 MByte, Blitter
STE-Shifter, extended Joystickports
and (of course) DMA-Sound).
And because it is totally written on
1040STE and FALCON 030 it runs on STE
and FALCON 030 totally ERROR FREE!
Due to the fact that this game needs
nearly a whole Meg of RAM we fastly
wrote a little Loader for standart
STE with just one Meg.
This means, that you can start Dyna-
busters with a simple double-click on
the '1MLOADER.TOS'-Icon if you have a
machine with the above mentioned
configuration.
If you have more than one MByte RAM,
you just have to double-click the
'DYNABUST.PRG'-File.
You may install Dynabusters on your
Harddisk as well. Just copy the whole
folder.
3. The One-Meg-Loader
---------------------
This little program just loads the
'DYNABUST.PRG'
to the absolute Adress $20000 and
then copies the data down to $1000
and finally relocates it down there.
The Trap #1 and the Trap #14-Vectors
and all Interrupts are disabled, so
that the System don't crash until the
game really starts.
The EXIT-Topic in the Menu of the Game
is then really not useful because
there is no System to go back anymore.
4. Packing Dynabustes
-------------------------
We haven't packed this Game, 'coz we
have no packer that works with FALCON
and also with the LOADER.
If you have a packer that doesn't
cause these problems: WRITE US!
5. Extended Joystickports
-------------------------
3 of the 6 possible players can be
controlled without using the extended
joystickports. But for full 6-player-
action, you really need them!
Where to get the adapters?
The only way WE know is to do it
yourself, sorry!
But as there is no complex stuff to
do it should be possible for at least
some of you. It won't cost that much.
For technical problems (like: which
pin does what) contact me (SCY).
6. Further Infos
----------------
Select 'About Dynabusters' and
'Credits' during the game for further
infos about the game and how to play
it.
7. Address
----------
TSCC - HQ / Sirius Lab
Ruelzheimer Str. 30a
76756 Bellheim
Germany
Write for any (legal!!!) reason you
can think of.
So long...
bye.
SCY and DYNACORE, 1994